<02/09/2006>
================================================================
Maps Name	        :  sq4ctf2-Apportion
Installation directory  :  /q4base/sq4ctf2.pk4
Author                  :  Steven Thomas, AKA --==Steveo==--
Email Address           :  steve_2003_01 AT hotmail DOT COM

Map's description	:  Here is my second Quake 4 ctf map called Apportion, which is a space map with a gothic/medieval feel.
                           I designed the map look like it used to be connected but now its broken into different parts.
                           AAS is included for bot support.                             

Map's Specs             :  # of players supported: 12 (6 vs 6) Recommended                                
                           Gametypes: CTF, & Arena CTF                        

Important Info          :  If you are getting slow performance on this map you can type the following command in the console which can be
                           acessed by pressing ctrl + alt + ~

                           r_lightdetaillevel 10

                           This will turn off lights that were only for detail including jump pads, and other misc lights.
                           This should increase your performance but if it doesnt you may just need to turn your graphics
                           settings down.


Other info              :  My website: (be sure to check out my newly designed site, thanks to =Edo=)
                           
                           http://steveoschamber.d3files.com
                           
                           
                          
Additional Credits to   :  id Software. I also used some custom textures by the following peeps.
                           A concrete and a dirt texture from: http://lemog.free.fr/lemog_v5/index.php?cat=4
                           Some textures from the Hope and Glory texture set, (by Mike "Myth" Denby) : http://www.zaphox.net
                           A metal texture from the Temple texture set, (by rorshach) : http://www.polycount.com/cottages/rorshach
                           And a brick texture from a wall texture pack (by Chris Zastrow) : http://www.newlogicmedia.com/subverse/
                           
                           
Thanks to               :  JmAn, and =Edo= for there support, Brian K. Trepanier, and MNeMiC for there tutorials, and Doom 3 Files For hosting my site.
================================================================
* Construction *
Base                    :  sq4ctf2
Editor used             :  Quake 4 Radiant
Known Bugs              :  None Known, Please email me if you find any.
Build/Animation time    :  about a week.

* Requirements *          

Quake 4 of course ;)


* How to use this map *

Unzip sq4ctf2.pk4 into your quake 4 q4base directory.
For example: (C:\Program Files\id Software\Quake 4\q4base)

Then load up Quake 4 and create a server through the multiplayer menu. Change the gametype to either CTF, or Arena CTF, whatever is your flavor.
and choose Apportion from the map list. then configure everything else how you want it and play!


* Copyright / Permissions *

QUAKE(R), QUAKE II(R), QUAKE III ARENA(R), & Quake 4(R) are registered trademarks of id Software, Inc.

Please do not edit this map or use it as a base to build your own, There are plenty of tutorials out there to help you.
You may put this file on your site as long as all the files remain unmodified, this readme files stays attached, and you give
me proper credit, But if you do please notify me Thank you.

Copyright Steveo's Chamber


